UX/UI design
Interface work done against the real data model, not a happy-path mockup.
The problem
What usually brings people here.
The mockups look right and the build keeps disagreeing with them. Usually that is because they were drawn against a happy path: one customer, one order, no empty state, no error, no record with a forty-character name. The gap shows up as rework in the sprint, not in the review.
What we do
How the work actually runs.
We design against the real data model and the real edge cases, in the same repository as the build. You get screens with their empty, loading, error and over-full states drawn, a component inventory the engineers import rather than re-measure, and a designer in the standups for the duration rather than at the handover.
How this runs
Design, develop, refine.
Design
Two to four weeks. We scope with the engineers who will build it, so the estimate comes from the people held to it.
Develop
Two-week increments, demoed to you, shipped behind flags. You see working software in week three, not a status deck.
Refine
The squad stays. Lead time comes down, the backlog gets shorter, and the same people know why every decision was made.
Proof lives on the work page.
We publish numbers per engagement, cleared by that client, rather than per service line. What is written up there is what we are allowed to show.
Also in Product Engineering
Related services.
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You will get a reply from an engineer, not a form handler. If we are not the right firm for it, we will say so and tell you who is.